This is the last walking-simulator game I had to complete on my PS4, so I can finally stop typing that phrase out for these reviews (hopefully). I played this directly after Firewatch and can’t help but feel as though Ether One had substantially more content in it than any of the other three, ugh, walking-simulator games I have previously reviewed despite it having come out years earlier. Ether One’s story has you exploring someone’s dementia affected mind through an experimental research mechanism in hopes of curing their mental disease. The gameplay is similar to the other three games, but Ether One separates itself through the projector puzzles (20 in total) that litter parts of each area. While these are optional to the story, there would be so much undiscovered exposition that the story would have almost no meaning if the player didn’t do all of them. The puzzles each have three parts to them and are admittedly tricky sometimes, asking the player to dive head first into each area and really pay attention and even *gasps loudly* read AND remember details on scraps of paper lying around. I finished in a little over 5 hours with a guide and made sure to collect and solve everything.
And for the trophy hunters, if you follow a guide and collect everything like me, you’ll have yourself a quick and easy platinum trophy.
